11-18-2009 11:41 AM |
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UI's Mortal Online Liaison
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Views: 213
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Alganon, a dull clone
I have played Alganon for about 10 hours. Not a lot I know, but on the other hand this review is not about if Alganon has an amazing end game, challenging raid bosses or advanced mechanics for those at max level. This review is about two things only, is it worth your time and is it fun.
The graphics in the game is nothing special, at their best they are a bit better than those of WoW, at their worst they are a bit worse than WoW but most of the time they are just bland, dull and boring. If y... [Read More]
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10-09-2009 12:46 PM |
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Nim
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Views: 2,396
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Austin Game Developer Conference - Guild Leader Panel
What started as a conversation over dinner in Austin between Chris "Vosx" Mancil (Trion), Sean "Ashen Temper" Dahlberg (Bioware), and Deyth will now be a full-fledged panel discussion at the Austin Game Developer conference this September. Trion World, the publisher for a number of MMO's in development, will be bringing together a handful of guild leaders to shed some light on guild workings and their industry relevance. Here's the official panel submission:
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10-09-2009 12:40 PM |
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Views: 1,096
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Aion: Post Launch Impressions
It's been a few weeks since Aion's North American release, so I took some time to weigh in on various aspects of the game and how they are playing out so far.
You can find the write-up HERE.
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09-25-2009 10:39 AM |
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Valor's Darkfall Review
For 8 months now, many of you have argued with me about the greatness of Darkfall, and myself along with some other supporters would throw up point after point supporting our firm dedication to the game that we saw as the best option on the market and a game that requires skill to play.
This being the first time I have led a guild in a game like this, I found myself entrenched in a battle against not only my in game enemies but time, skill, hacking and inefficient philosophies for game mechan... [Read More]
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08-11-2009 08:06 PM |
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Views: 614
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Too old, too cynical, or too much money?
Lately the years are starting to pile up on me. Granted, I’m still fairly young compared to some of the old-dogs that still roam the yard, but I can certainly say I’ve been around and back when it comes to the far reaches of the online video game genre. Now, every day I hear whispers or see sneak peak trailers of some upcoming ‘next big thing’ and I immediately let out a deep sigh, the problem is though, I’m not entirely sure why.
Starting at the root of the problem: I no longer get excited... [Read More]
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07-31-2009 04:47 PM |
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Nim
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Views: 1,605
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07-25-2009 11:39 PM |
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Alganon Beta News!
Alganon is an upcoming fantasy-based MMORPG filled with rich features such as an in-game database called The Library, Studies that grow your character's capabilities while offline, Families you can join that allow grouping beyond your guild, Consignment capabilities for an expansive and proactive crafting system, Dual Roles so your characters fit into groups better, and much more.
We're currently in private beta and about to start accepting MANY new testers. Our public beta is planned for Sep... [Read More]
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07-23-2009 03:23 PM |
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Views: 310
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07-18-2009 06:50 PM |
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Gladiator: Visual Guide to DPS
Having gone as far as I want to go with my gladiator on C-Aion before NA release, I thought I'd sum up some things in regards to the their DPS, which seems to be an endless source of discussion and misinformation on the class forums.
First I'll cover the basics and then let the pictures tell a thousand words. To those who know nothing about the class, gladiator is the armored DPS class in Aion who brings third or debatabley second highest single target damage and undisputable highest AOE da... [Read More]
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07-01-2009 08:20 PM |
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Nim
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Views: 4,078
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Introducing the vbGuild Plugin

Until now, there's been no vBulletin plugin that supports a guild whose history spans more than one game, one server, or with members having multiple characters in the same game. vbGuild is made with those guilds in mind. Define games, servers for those games, and traits for each game. A trait can be a text input value like surname or crafter type, a dropdown for values like race, class, or level, a radio button, or a check box. Set up each game's character history exactly as you want it... [Read More]
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