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Added by: Drakiis 07-08-2009 The fact is that Darkfall made grand promises and delivered hollow stand-ins for those promises. It is, in essence, an FPS in an open world setting, and with lootable items. The primary difference between Darkfall and the standard shooter, aside from the obvious full-loot mechanic, is that there’s no team balancing, no real objective other than “find some other guys and rape ‘em”, and a lot more downtime between bouts of combat. Everything else is ancillary and shoddily created.
- Hellmoob (The truth about Darkfall)
 
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